public GetPropertyHeight ( UnityEditor.SerializedProperty property, |
||
property | UnityEditor.SerializedProperty | |
label | ||
리턴 | float |
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
return (((!EditorGUIUtility.wideMode ? 16f : 0f) + 16f) + ((((MultilineAttribute) base.attribute).lines - 1) * 13));
}