UnityEditor.MovieTextureInspector.OnDisable C# (CSharp) Method

OnDisable() protected method

protected OnDisable ( ) : void
return void
        protected override void OnDisable()
        {
            base.OnDisable();
            MovieTexture target = base.target as MovieTexture;
            if (!Application.isPlaying && (target != null))
            {
                AudioClip audioClip = target.audioClip;
                target.Stop();
                if (audioClip != null)
                {
                    AudioUtil.StopClip(audioClip);
                }
            }
        }