UnityEditor.MovieTextureInspector.GetInfoString C# (CSharp) Method

GetInfoString() public method

public GetInfoString ( ) : string
return string
        public override string GetInfoString()
        {
            string infoString = base.GetInfoString();
            MovieTexture target = base.target as MovieTexture;
            if (!target.isReadyToPlay)
            {
                infoString = infoString + "/nNot ready to play yet.";
            }
            return infoString;
        }