UnityEditor.MovieImporterInspector.HasModified C# (CSharp) Method

HasModified() private method

private HasModified ( ) : bool
return bool
        internal override bool HasModified()
        {
            MovieImporter target = base.target as MovieImporter;
            return ((target.quality != this.m_quality) || (target.linearTexture != this.m_linearTexture));
        }