UnityEditor.MovieImporterInspector.HasModified C# (CSharp) 메소드

HasModified() 개인적인 메소드

private HasModified ( ) : bool
리턴 bool
        internal override bool HasModified()
        {
            MovieImporter target = base.target as MovieImporter;
            return ((target.quality != this.m_quality) || (target.linearTexture != this.m_linearTexture));
        }