UnityEditor.MonoScript.Init C# (CSharp) Method

Init() private method

private Init ( string scriptContents, string className, string nameSpace, string assemblyName, bool isEditorScript ) : void
scriptContents string
className string
nameSpace string
assemblyName string
isEditorScript bool
return void
        internal extern void Init(string scriptContents, string className, string nameSpace, string assemblyName, bool isEditorScript);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

示例#1
0
		public static MonoScript CreateMonoScript(string scriptContents, string className, string nameSpace, string assemblyName, bool isEditorScript)
		{
			MonoScript monoScript = new MonoScript();
			monoScript.Init(scriptContents, className, nameSpace, assemblyName, isEditorScript);
			return monoScript;
		}