public override void OnInspectorGUI()
{
MonoImporter monoImporter = this.target as MonoImporter;
MonoScript script = monoImporter.GetScript();
if (script)
{
Type @class = script.GetClass();
if (!MonoScriptImporterInspector.IsTypeCompatible(@class))
{
EditorGUILayout.HelpBox("No MonoBehaviour scripts in the file, or their names do not match the file name.", MessageType.Info);
}
Vector2 iconSize = EditorGUIUtility.GetIconSize();
EditorGUIUtility.SetIconSize(new Vector2(16f, 16f));
List <string> list = new List <string>();
List <UnityEngine.Object> list2 = new List <UnityEngine.Object>();
bool flag = false;
this.ShowFieldInfo(@class, monoImporter, list, list2, ref flag);
EditorGUIUtility.SetIconSize(iconSize);
if (flag)
{
monoImporter.SetDefaultReferences(list.ToArray(), list2.ToArray());
AssetDatabase.ImportAsset(AssetDatabase.GetAssetPath(monoImporter));
}
}
}