internal override void ResetValues()
{
base.ResetValues();
this.m_ClipAnimations = base.serializedObject.FindProperty("m_ClipAnimations");
this.m_AnimationType = base.serializedObject.FindProperty("m_AnimationType");
this.m_DefaultClipsSerializedObject = null;
if (this.m_ClipAnimations.arraySize == 0)
{
this.SetupDefaultClips();
}
this.ValidateClipSelectionIndex();
this.UpdateList();
this.SelectClip(this.selectedClipIndex);
}