private void SetKeyword(MaterialProperty prop, int index)
{
for (int i = 0; i < this.keywords.Length; i++)
{
string keywordName = GetKeywordName(prop.name, this.keywords[i].text);
foreach (Material material in prop.targets)
{
if (index == i)
{
material.EnableKeyword(keywordName);
}
else
{
material.DisableKeyword(keywordName);
}
}
}
}
}