public static void DisableMinDragDifferenceBasedOnSnapping(Vector3 positionBeforeSnapping, Vector3 positionAfterSnapping)
{
for (int i = 0; i < 3; i++)
{
if (positionBeforeSnapping[i] != positionAfterSnapping[i])
{
ManipulationToolUtility.DisableMinDragDifferenceForAxis(i);
}
}
}