public static DisableMinDragDifferenceForAxis ( int axis ) : void | ||
axis | int | |
Результат | void |
public static void DisableMinDragDifferenceForAxis(int axis)
{
Vector2 minDragDifference = ManipulationToolUtility.minDragDifference;
minDragDifference[axis] = 0f;
ManipulationToolUtility.minDragDifference = (Vector3) minDragDifference;
}
public static void DisableMinDragDifferenceBasedOnSnapping(Vector3 positionBeforeSnapping, Vector3 positionAfterSnapping) { for (int i = 0; i < 3; i++) { if (positionBeforeSnapping[i] != positionAfterSnapping[i]) { ManipulationToolUtility.DisableMinDragDifferenceForAxis(i); } } }