UnityEditor.LightmapParametersEditor.OnInspectorGUI C# (CSharp) Method

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void
        public override void OnInspectorGUI()
        {
            base.serializedObject.Update();
            GUILayout.Label(Styles.precomputedRealtimeGIContent, EditorStyles.boldLabel, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_Resolution, Styles.resolutionContent, new GUILayoutOption[0]);
            EditorGUILayout.Slider(this.m_ClusterResolution, 0.1f, 1f, Styles.clusterResolutionContent, new GUILayoutOption[0]);
            EditorGUILayout.IntSlider(this.m_IrradianceBudget, 0x20, 0x800, Styles.irradianceBudgetContent, new GUILayoutOption[0]);
            EditorGUILayout.IntSlider(this.m_IrradianceQuality, 0x200, 0x20000, Styles.irradianceQualityContent, new GUILayoutOption[0]);
            EditorGUILayout.Slider(this.m_BackFaceTolerance, 0f, 1f, Styles.backFaceToleranceContent, new GUILayoutOption[0]);
            EditorGUILayout.Slider(this.m_ModellingTolerance, 0f, 1f, Styles.modellingToleranceContent, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_EdgeStitching, Styles.edgeStitchingContent, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_IsTransparent, Styles.isTransparent, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_SystemTag, Styles.systemTagContent, new GUILayoutOption[0]);
            EditorGUILayout.Space();
            GUILayout.Label(Styles.bakedGIContent, EditorStyles.boldLabel, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_BlurRadius, Styles.blurRadiusContent, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_AntiAliasingSamples, Styles.antiAliasingSamplesContent, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_DirectLightQuality, Styles.directLightQualityContent, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_BakedLightmapTag, Styles.bakedLightmapTagContent, new GUILayoutOption[0]);
            EditorGUILayout.Slider(this.m_Pushoff, 0f, 1f, Styles.pushoffContent, new GUILayoutOption[0]);
            EditorGUILayout.Space();
            GUILayout.Label(Styles.bakedAOContent, EditorStyles.boldLabel, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_AOQuality, Styles.aoQualityContent, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_AOAntiAliasingSamples, Styles.aoAntiAliasingSamplesContent, new GUILayoutOption[0]);
            base.serializedObject.ApplyModifiedProperties();
        }
LightmapParametersEditor