UnityEditor.LayerVisibilityWindow.DrawSeparator C# (CSharp) Method

DrawSeparator() private method

private DrawSeparator ( Rect &rect, bool even ) : void
rect UnityEngine.Rect
even bool
return void
        private void DrawSeparator(ref Rect rect, bool even)
        {
            this.DrawListBackground(new Rect(rect.x + 1f, rect.y, rect.width - 2f, 6f), even);
            GUI.Label(new Rect(rect.x + 5f, rect.y + 3f, rect.width - 10f, 3f), GUIContent.none, s_Styles.separator);
            rect.y += 6f;
        }