UnityEditor.LayerVisibilityWindow.DrawListBackground C# (CSharp) Method

DrawListBackground() private method

private DrawListBackground ( Rect rect, bool even ) : void
rect UnityEngine.Rect
even bool
return void
        private void DrawListBackground(Rect rect, bool even)
        {
            GUIStyle style = !even ? s_Styles.listOddBg : s_Styles.listEvenBg;
            GUI.Label(rect, GUIContent.none, style);
        }