UnityEditor.InstructionOverlayWindow.OnGUI C# (CSharp) Method

OnGUI() private method

private OnGUI ( ) : void
return void
        private void OnGUI()
        {
            Color color = new Color(0.76f, 0.87f, 0.71f);
            Color color2 = new Color(0.62f, 0.77f, 0.9f);
            Rect position = new Rect(0f, 0f, this.m_InstructionRect.width, this.m_InstructionRect.height);
            GUI.backgroundColor = color;
            GUI.Box(position, GUIContent.none, this.styles.solidColor);
            Rect rect2 = this.m_InstructionStyle.padding.Remove(position);
            GUI.backgroundColor = color2;
            GUI.Box(rect2, GUIContent.none, this.styles.solidColor);
        }