private void DoButton(GUIContent content, Texture2D selectedIcon, bool labelIcon)
{
int controlID = GUIUtility.GetControlID(s_HashIconSelector, FocusType.Keyboard);
if (content.image == selectedIcon)
{
Rect position = GUILayoutUtility.topLevel.PeekNext();
float num2 = 2f;
position.x -= num2;
position.y -= num2;
position.width = selectedIcon.width + (2f * num2);
position.height = selectedIcon.height + (2f * num2);
GUI.Label(position, GUIContent.none, !labelIcon ? m_Styles.selection : m_Styles.selectionLabel);
}
if (EditorGUILayout.IconButton(controlID, content, GUIStyle.none, new GUILayoutOption[0]))
{
Texture2D icon = this.ConvertSmallIconToLargeIcon((Texture2D) content.image, labelIcon);
EditorGUIUtility.SetIconForObject(this.m_TargetObject, icon);
EditorUtility.ForceReloadInspectors();
AnnotationWindow.IconChanged();
if (Event.current.clickCount == 2)
{
this.CloseWindow();
}
}
}