UnityEditor.HeapshotWindow.HeapshotWindow C# (CSharp) Method

HeapshotWindow() public method

public HeapshotWindow ( ) : System
return System
        public HeapshotWindow()
        {
            float[] relativeSizes = new float[] { 50f, 50f };
            this.viewSplit = new SplitterState(relativeSizes, null, null);
            this.titleNames = new string[] { "Field Name", "Type", "Pointer", "Size", "References/Referenced" };
            this.titleSplit1 = new SplitterState(new float[] { 30f, 25f, 15f, 15f, 15f }, new int[] { 200, 200, 50, 50, 50 }, null);
            this.titleSplit2 = new SplitterState(new float[] { 30f, 25f, 15f, 15f, 15f }, new int[] { 200, 200, 50, 50, 50 }, null);
            this.selectedHeapshot = -1;
        }