UnityEditor.Handles.DoDrawAAConvexPolygon C# (CSharp) Method

DoDrawAAConvexPolygon() private static method

private static DoDrawAAConvexPolygon ( Vector3 points, int actualNumberOfPoints, float alpha ) : void
points Vector3
actualNumberOfPoints int
alpha float
return void
        private static void DoDrawAAConvexPolygon(Vector3[] points, int actualNumberOfPoints, float alpha)
        {
            if (Event.current.type == EventType.Repaint)
            {
                HandleUtility.ApplyWireMaterial();
                Color defaultColor = new Color(1f, 1f, 1f, alpha) * s_Color;
                Internal_DrawAAConvexPolygon(points, defaultColor, actualNumberOfPoints, matrix);
            }
        }