UnityEditor.Handles.BeginLineDrawing C# (CSharp) Method

BeginLineDrawing() private static method

private static BeginLineDrawing ( Matrix4x4 matrix, bool dottedLines ) : bool
matrix UnityEngine.Matrix4x4
dottedLines bool
return bool
        private static bool BeginLineDrawing(Matrix4x4 matrix, bool dottedLines)
        {
            if (Event.current.type != EventType.Repaint)
            {
                return false;
            }
            Color c = s_Color * lineTransparency;
            if (dottedLines)
            {
                HandleUtility.ApplyDottedWireMaterial();
            }
            else
            {
                HandleUtility.ApplyWireMaterial();
            }
            GL.PushMatrix();
            GL.MultMatrix(matrix);
            GL.Begin(1);
            GL.Color(c);
            return true;
        }