UnityEditor.GraphicsSettingsWindow.OnShadersGUI C# (CSharp) Method

OnShadersGUI() private method

private OnShadersGUI ( ) : void
return void
        private void OnShadersGUI()
        {
            this.alwaysIncludedShadersEditor.OnInspectorGUI();
            EditorGUILayout.Space();
            GUILayout.Label(Styles.builtinSettings, EditorStyles.boldLabel, new GUILayoutOption[0]);
            this.builtinShadersEditor.OnInspectorGUI();
            EditorGUILayout.Space();
            GUILayout.Label(Styles.shaderStrippingSettings, EditorStyles.boldLabel, new GUILayoutOption[0]);
            this.shaderStrippingEditor.OnInspectorGUI();
            EditorGUILayout.Space();
            GUILayout.Label(Styles.shaderPreloadSettings, EditorStyles.boldLabel, new GUILayoutOption[0]);
            this.shaderPreloadEditor.OnInspectorGUI();
        }