UnityEditor.GameObjectTreeViewGUI.RenameEnded C# (CSharp) Method

RenameEnded() protected method

protected RenameEnded ( ) : void
return void
        protected override void RenameEnded()
        {
            string name = !string.IsNullOrEmpty(base.GetRenameOverlay().name) ? base.GetRenameOverlay().name : base.GetRenameOverlay().originalName;
            int userData = base.GetRenameOverlay().userData;
            if (base.GetRenameOverlay().userAcceptedRename)
            {
                ObjectNames.SetNameSmartWithInstanceID(userData, name);
                TreeViewItem item = base.m_TreeView.data.FindItem(userData);
                if (item != null)
                {
                    item.displayName = name;
                }
                EditorApplication.RepaintAnimationWindow();
            }
        }