UnityEditor.EventManipulationHandler.SelectEvent C# (CSharp) Method

SelectEvent() public method

public SelectEvent ( AnimationEvent events, int index, AnimationClipInfoProperties clipInfo ) : void
events UnityEngine.AnimationEvent
index int
clipInfo AnimationClipInfoProperties
return void
        public void SelectEvent(AnimationEvent[] events, int index, AnimationClipInfoProperties clipInfo)
        {
            this.m_EventsSelected = new bool[events.Length];
            this.m_EventsSelected[index] = true;
            this.m_Event = AnimationWindowEvent.Edit(clipInfo, index);
        }