public override void OnInspectorGUI()
{
base.BeginColliderInspector();
base.OnInspectorGUI();
if (base.targets.Length == 1)
{
EditorGUI.BeginDisabledGroup(base.editingCollider);
EditorGUILayout.PropertyField(this.m_Points, true, new GUILayoutOption[0]);
EditorGUI.EndDisabledGroup();
}
base.EndColliderInspector();
base.FinalizeInspectorGUI();
}