UnityEditor.EdgeCollider2DEditor.OnInspectorGUI C# (CSharp) Method

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void
        public override void OnInspectorGUI()
        {
            base.BeginColliderInspector();
            base.OnInspectorGUI();
            if (base.targets.Length == 1)
            {
                EditorGUI.BeginDisabledGroup(base.editingCollider);
                EditorGUILayout.PropertyField(this.m_Points, true, new GUILayoutOption[0]);
                EditorGUI.EndDisabledGroup();
            }
            base.EndColliderInspector();
            base.FinalizeInspectorGUI();
        }