UnityEditor.DockArea.OnDestroy C# (CSharp) Method

OnDestroy() public method

public OnDestroy ( ) : void
return void
        public void OnDestroy()
        {
            if (base.hasFocus)
            {
                base.Invoke("OnLostFocus");
            }
            base.actualView = null;
            foreach (EditorWindow window in this.m_Panes)
            {
                UnityEngine.Object.DestroyImmediate(window, true);
            }
            base.OnDestroy();
        }