UnityEditor.DockArea.Initialize C# (CSharp) Method

Initialize() private method

private Initialize ( ContainerWindow win ) : void
win ContainerWindow
return void
        internal override void Initialize(ContainerWindow win)
        {
            base.Initialize(win);
            this.RemoveNullWindows();
            foreach (EditorWindow window in this.m_Panes)
            {
                window.m_Parent = this;
            }
        }