UnityEditor.BaseInspectView.DoDrawNothingSelected C# (CSharp) Method

DoDrawNothingSelected() protected method

protected DoDrawNothingSelected ( ) : void
return void
        protected virtual void DoDrawNothingSelected()
        {
            EditorGUILayout.BeginVertical(new GUILayoutOption[0]);
            GUILayout.FlexibleSpace();
            GUILayout.Label("Select a Instruction on the left to see details", GUIViewDebuggerWindow.s_Styles.centeredText, new GUILayoutOption[0]);
            GUILayout.FlexibleSpace();
            EditorGUILayout.EndVertical();
        }