UnityEditor.BabylonScriptComponent.OnExportProperties C# (CSharp) Method

OnExportProperties() public method

public OnExportProperties ( Unity3D2Babylon &exportOptions, GameObject &unityGameObject, object>.Dictionary &propertyBag, string outputPath ) : void
exportOptions Unity3D2Babylon
unityGameObject UnityEngine.GameObject
propertyBag object>.Dictionary
outputPath string
return void
        public virtual void OnExportProperties(ref Unity3D2Babylon.ExportationOptions exportOptions, ref GameObject unityGameObject, ref Dictionary<string, object> propertyBag, string outputPath) { }
    }