UnityEditor.AudioMixerGroupEditor.DrawHeaderHelpAndSettingsGUI C# (CSharp) Method

DrawHeaderHelpAndSettingsGUI() private method

private DrawHeaderHelpAndSettingsGUI ( Rect r ) : void
r UnityEngine.Rect
return void
        internal override void DrawHeaderHelpAndSettingsGUI(Rect r)
        {
            if (this.m_EffectView != null)
            {
                AudioMixerGroupController target = this.target as AudioMixerGroupController;
                base.DrawHeaderHelpAndSettingsGUI(r);
                Rect position = new Rect(r.x + 44f, r.yMax - 20f, r.width - 50f, 15f);
                GUI.Label(position, GUIContent.Temp(target.controller.name), EditorStyles.miniLabel);
            }
        }