UnityEditor.AudioMixerGroupEditor.CopyAllEffectToSnapshots C# (CSharp) Method

CopyAllEffectToSnapshots() private method

private CopyAllEffectToSnapshots ( MenuCommand command ) : void
command MenuCommand
return void
        private static void CopyAllEffectToSnapshots(MenuCommand command)
        {
            AudioMixerGroupController context = command.context as AudioMixerGroupController;
            AudioMixerController controller = context.controller;
            if (controller != null)
            {
                Undo.RecordObject(controller, "Copy all effect settings to all snapshots");
                controller.CopyAllSettingsToAllSnapshots(context, controller.TargetSnapshot);
            }
        }