UnityEditor.AudioImporter.GetOverrideSampleSettings C# (CSharp) Method

GetOverrideSampleSettings() public method

Return the current override settings for the given platform.

public GetOverrideSampleSettings ( string platform ) : AudioImporterSampleSettings
platform string The platform to get the override settings for.
return AudioImporterSampleSettings
        public AudioImporterSampleSettings GetOverrideSampleSettings(string platform)
        {
            BuildTargetGroup buildTargetGroupByName = BuildPipeline.GetBuildTargetGroupByName(platform);
            if (buildTargetGroupByName == BuildTargetGroup.Unknown)
            {
                Debug.LogError("Unknown platform passed to AudioImporter.GetOverrideSampleSettings (" + platform + "), please use one of 'Web', 'Standalone', 'iOS', 'Android', 'WebGL', 'PS4', 'PSP2', 'PSM', 'XboxOne' or 'WSA'");
                return this.defaultSampleSettings;
            }
            return this.Internal_GetOverrideSampleSettings(buildTargetGroupByName);
        }