UnityEditor.AudioImporter.ContainsSampleSettingsOverride C# (CSharp) Method

ContainsSampleSettingsOverride() public method

Returns whether a given build target has its sample settings currently overridden.

public ContainsSampleSettingsOverride ( string platform ) : bool
platform string The platform to query if this AudioImporter has an override for.
return bool
        public bool ContainsSampleSettingsOverride(string platform)
        {
            BuildTargetGroup buildTargetGroupByName = BuildPipeline.GetBuildTargetGroupByName(platform);
            if (buildTargetGroupByName == BuildTargetGroup.Unknown)
            {
                Debug.LogError("Unknown platform passed to AudioImporter.ContainsSampleSettingsOverride (" + platform + "), please use one of 'Web', 'Standalone', 'iOS', 'Android', 'WebGL', 'PS4', 'PSP2', 'PSM', 'XboxOne' or 'WSA'");
                return false;
            }
            return this.Internal_ContainsSampleSettingsOverride(buildTargetGroupByName);
        }