UnityEditor.AudioClipInspector.OnDisable C# (CSharp) Method

OnDisable() public method

public OnDisable ( ) : void
return void
        public void OnDisable()
        {
            AudioUtil.StopAllClips();
            AudioUtil.ClearWaveForm(this.target as AudioClip);
            EditorPrefs.SetBool("AutoPlayAudio", m_bAutoPlay);
        }