UnityEditor.AssetStoreWindow.OnLoadError C# (CSharp) Method

OnLoadError() public method

public OnLoadError ( string url ) : void
url string
return void
        public void OnLoadError(string url)
        {
            if (this.webView != null)
            {
                if (this.m_IsOffline)
                {
                    object[] args = new object[] { url };
                    Debug.LogErrorFormat("Unexpected error: Failed to load offline Asset Store page (url={0})", args);
                }
                else
                {
                    this.m_IsOffline = true;
                    this.webView.LoadFile(AssetStoreUtils.GetOfflinePath());
                }
            }
        }