UnityEditor.AssetStoreWindow.CreateScriptObject C# (CSharp) Method

CreateScriptObject() private method

private CreateScriptObject ( ) : void
return void
        private void CreateScriptObject()
        {
            if (this.scriptObject == null)
            {
                this.scriptObject = ScriptableObject.CreateInstance<WebScriptObject>();
                this.scriptObject.hideFlags = HideFlags.HideAndDontSave;
                this.scriptObject.webView = this.webView;
            }
        }