UnityEditor.AssetSelectionPopupMenu.SelectCallback C# (CSharp) Method

SelectCallback() private static method

private static SelectCallback ( object userData ) : void
userData object
return void
        private static void SelectCallback(object userData)
        {
            UnityEngine.Object obj2 = userData as UnityEngine.Object;
            if (obj2 != null)
            {
                Selection.activeInstanceID = obj2.GetInstanceID();
            }
        }