UnityEditor.AnnotationUtility.SetGizmoEnabled C# (CSharp) Method

SetGizmoEnabled() private method

private SetGizmoEnabled ( int classID, string scriptClass, int gizmoEnabled ) : void
classID int
scriptClass string
gizmoEnabled int
return void
        internal static extern void SetGizmoEnabled(int classID, string scriptClass, int gizmoEnabled);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

示例#1
0
        public static void ApplyGizmoInfo(GizmoInfo info, bool addToRecentlyChanged = true)
        {
            int gizmoEnabled = info.gizmoEnabled ? 1 : 0;

            AnnotationUtility.SetGizmoEnabled(info.classID, info.scriptClass, gizmoEnabled, addToRecentlyChanged);
            AnnotationUtility.SetIconEnabled(info.classID, info.scriptClass, info.iconEnabled ? 1 : 0);
        }
All Usage Examples Of UnityEditor.AnnotationUtility::SetGizmoEnabled