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UnityEditor
AnnotationUtility
GetNameOfCurrentSetup
UnityEditor.AnnotationUtility.GetNameOfCurrentSetup C# (CSharp) Method
AnnotationUtility Class Documentation
显示文件
Open project: CarlosHBC/UnityDecompiled
GetNameOfCurrentSetup()
private
method
private
GetNameOfCurrentSetup
( ) :
string
return
string
internal static extern string GetNameOfCurrentSetup(); [MethodImpl(MethodImplOptions.InternalCall)]
AnnotationUtility
DeletePreset
GetAnnotations
GetNameOfCurrentSetup
GetPresetList
GetRecentlyChangedAnnotations
LoadPreset
ResetToFactorySettings
SavePreset
SetGizmoEnabled
SetIconEnabled