UnityEditor.AnimatorOverrideControllerInspector.OnInspectorGUI C# (CSharp) Method

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void
        public override void OnInspectorGUI()
        {
            bool flag = base.targets.Length > 1;
            bool flag2 = false;
            base.serializedObject.UpdateIfDirtyOrScript();
            AnimatorOverrideController target = base.target as AnimatorOverrideController;
            RuntimeAnimatorController controller2 = !this.m_Controller.hasMultipleDifferentValues ? target.runtimeAnimatorController : null;
            EditorGUI.BeginChangeCheck();
            controller2 = EditorGUILayout.ObjectField("Controller", controller2, typeof(AnimatorController), false, new GUILayoutOption[0]) as RuntimeAnimatorController;
            if (EditorGUI.EndChangeCheck())
            {
                for (int i = 0; i < base.targets.Length; i++)
                {
                    AnimatorOverrideController controller3 = base.targets[i] as AnimatorOverrideController;
                    controller3.runtimeAnimatorController = controller2;
                }
                flag2 = true;
            }
            using (new EditorGUI.DisabledScope(((this.m_Controller == null) || (flag && this.m_Controller.hasMultipleDifferentValues)) || (controller2 == null)))
            {
                EditorGUI.BeginChangeCheck();
                this.m_Clips = target.clips;
                this.m_ClipList.list = this.m_Clips;
                this.m_ClipList.DoLayoutList();
                if (EditorGUI.EndChangeCheck())
                {
                    for (int j = 0; j < base.targets.Length; j++)
                    {
                        AnimatorOverrideController controller4 = base.targets[j] as AnimatorOverrideController;
                        controller4.clips = this.m_Clips;
                    }
                    flag2 = true;
                }
            }
            if (flag2)
            {
                target.PerformOverrideClipListCleanup();
            }
        }
    }