UnityEditor.AnimationWindowClipPopup.GetClipMenuContent C# (CSharp) Method

GetClipMenuContent() private method

private GetClipMenuContent ( ) : string[]
return string[]
        private string[] GetClipMenuContent()
        {
            List<string> list = new List<string>();
            list.AddRange(this.GetClipNames());
            AnimationWindowSelectionItem selectedItem = this.state.selectedItem;
            if ((selectedItem.rootGameObject != null) && selectedItem.animationIsEditable)
            {
                list.Add("");
                list.Add(AnimationWindowStyles.createNewClip.text);
            }
            return list.ToArray();
        }