private static extern void INTERNAL_CALL_AddPropertyModification(ref EditorCurveBinding binding, PropertyModification modification, bool keepPrefabOverride); private static void InternalAnimationModeChanged(bool newValue)
public static void AddPropertyModification(EditorCurveBinding binding, PropertyModification modification, bool keepPrefabOverride) { AnimationMode.INTERNAL_CALL_AddPropertyModification(ref binding, modification, keepPrefabOverride); }