UnityEditor.AnimationMode.AddPropertyModification C# (CSharp) Method

AddPropertyModification() public static method

public static AddPropertyModification ( EditorCurveBinding binding, PropertyModification modification, bool keepPrefabOverride ) : void
binding EditorCurveBinding
modification PropertyModification
keepPrefabOverride bool
return void
        public static void AddPropertyModification(EditorCurveBinding binding, PropertyModification modification, bool keepPrefabOverride)
        {
            INTERNAL_CALL_AddPropertyModification(ref binding, modification, keepPrefabOverride);
        }