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UnityEditor
ActiveEditorTracker
Dispose
UnityEditor.ActiveEditorTracker.Dispose C# (CSharp) Method
ActiveEditorTracker Class Documentation
显示文件
Open project: CarlosHBC/UnityDecompiled
Dispose()
private
method
private
Dispose
( ) :
void
return
void
private extern void Dispose(); public override bool Equals(object o)
ActiveEditorTracker
ActiveEditorTracker
ClearDirty
Destroy
Dispose
Equals
ForceRebuild
GetHashCode
GetVisible
HasCustomEditor
MakeCustomEditor
RebuildIfNecessary
SetVisible
SetupSharedTracker
VerifyModifiedMonoBehaviours