UnityEditor.ASHistoryWindow.MarkBoldItemsByGUID C# (CSharp) Method

MarkBoldItemsByGUID() private method

private MarkBoldItemsByGUID ( string guid ) : void
guid string
return void
        private void MarkBoldItemsByGUID(string guid)
        {
            for (int i = 0; i < this.m_GUIItems.Length; i++)
            {
                GUIHistoryListItem item = this.m_GUIItems[i];
                ParentViewState assets = item.assets;
                int index = 0;
                item.boldAssets = new bool[assets.GetLineCount()];
                for (int j = 0; j < assets.folders.Length; j++)
                {
                    ParentViewFolder folder = assets.folders[j];
                    if (folder.guid == guid)
                    {
                        item.boldAssets[index] = true;
                    }
                    index++;
                    for (int k = 0; k < folder.files.Length; k++)
                    {
                        if (folder.files[k].guid == guid)
                        {
                            item.boldAssets[index] = true;
                        }
                        index++;
                    }
                }
            }
        }