public static GetTemporaryFrame ( int x, int y, int &frameData ) : bool | ||
x | int | |
y | int | |
frameData | int | |
return | bool |
public static bool GetTemporaryFrame(int x, int y, out int frameData)
{
Point16 key = new Point16(x, y);
Animation animation;
if (!_temporaryAnimations.TryGetValue(key, out animation))
{
frameData = 0;
return false;
}
frameData = animation._frameData[animation._frame];
return true;
}
}