Terraria.Animation.GetTemporaryFrame C# (CSharp) Method

GetTemporaryFrame() public static method

public static GetTemporaryFrame ( int x, int y, int &frameData ) : bool
x int
y int
frameData int
return bool
        public static bool GetTemporaryFrame(int x, int y, out int frameData)
        {
            Point16 key = new Point16(x, y);
            Animation animation;
            if (!_temporaryAnimations.TryGetValue(key, out animation))
            {
                frameData = 0;
                return false;
            }
            frameData = animation._frameData[animation._frame];
            return true;
        }
    }