public Autoload ( string &name, string &texture ) : bool | ||
name | string | |
texture | string | |
return | bool |
public virtual bool Autoload(ref string name, ref string texture)
{
return mod.Properties.Autoload;
}
private void AutoloadBuff(Type type) { ModBuff buff = (ModBuff)Activator.CreateInstance(type); buff.mod = this; string name = type.Name; string texture = (type.Namespace + "." + type.Name).Replace('.', '/'); if (buff.Autoload(ref name, ref texture)) { AddBuff(name, buff, texture); } }