private void AutoloadBuff(Type type)
{
ModBuff buff = (ModBuff)Activator.CreateInstance(type);
buff.mod = this;
string name = type.Name;
string texture = (type.Namespace + "." + type.Name).Replace('.', '/');
if (buff.Autoload(ref name, ref texture))
{
AddBuff(name, buff, texture);
}
}