Terraria.ModLoader.GlobalItem.PreDrawInWorld C# (CSharp) Method

PreDrawInWorld() public method

public PreDrawInWorld ( Item item, SpriteBatch spriteBatch, Color lightColor, Color alphaColor, float &rotation, float &scale, int whoAmI ) : bool
item Item
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
lightColor Color
alphaColor Color
rotation float
scale float
whoAmI int
return bool
        public virtual bool PreDrawInWorld(Item item, SpriteBatch spriteBatch, Color lightColor, Color alphaColor, ref float rotation, ref float scale, int whoAmI)
        {
            return true;
        }