private static void LoadStarterFemale() { PlayerDataInitializer.CopyVariant(4, 0); PlayerDataInitializer.LoadVariant(4, new int[11] { 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 }); }
public static void Load() { Main.playerTextures = new Texture2D[8, 15]; PlayerDataInitializer.LoadStarterMale(); PlayerDataInitializer.LoadStarterFemale(); PlayerDataInitializer.LoadStickerMale(); PlayerDataInitializer.LoadStickerFemale(); PlayerDataInitializer.LoadGangsterMale(); PlayerDataInitializer.LoadGangsterFemale(); PlayerDataInitializer.LoadFancyMale(); PlayerDataInitializer.LoadFancyFemale(); }